We could have got a female Doom Slayer in Doom Eternal

Doom Eternal’s creative director has put “a lot of thought” into adding a female Doom Slayer into the series and has given an insight into how she’d feel if she made it into a game.

As picked up by VGC, id’s Hugo Martin has revealed that adding a female protagonist to the ultra-violent shooter was an ideal that has been actively chatted about by the developers over at the studio.

“I’ve thought about [adding a female Doom Slayer,]” he said in a Twitch stream. “I think if we did it, I’d want it to be lethal. I think it’s interesting how it would impact the Glory Kills and the weapons that she would have. The fighting style [would] certainly [be] all aggression, absolutely, but a different type of aggression.”

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It sounds like Martin and the folks at id wouldn’t just want to add a female character for the sake of having a female avatar option; she’d look, feel and play as her own distinct entity – not just act as a reskin for the Doom Slayer(s) we already have in-universe.

“I would really strive to have it impact the gameplay in a way that was meaningful. […] Tonally, when it comes to designing the action, you think about, ‘if The Slayer is a Ferrari, then what would a female Slayer be? What would a Medieval slayer be?’ How would that effect things and what sort of analogies would you draw from that to allow it to influence the experience? It definitely would be cool.”

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To date, we’ve not seen a female playable character in the Doom series – not in the rebooted universe that’s been active since 2016, or in the classic games that kicked off the IP back in the 90s.

You can take a look at how the Switch version of the latest game runs against the PS4 Pro here, and – if you’re fancy – you can clock it running at 4K 120fps on an RTX 3080 here.

We also recently heard that we may be getting Doom Eternal VR sooner, rather than later.

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The post We could have got a female Doom Slayer in Doom Eternal appeared first on VG247.

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